*SPECTRA

If type is omitted then the default of 32 is assumed for 1D, 16 for 2D and 3D.

By default, spectra are sorted into shared memory. It is the user's responsibility to ensure that there is sufficient memory available. Any combination of memory and disc-based spectra may be specified but as the sort package is essentially memory-based and is not fully optimised for disc-based sorting, the use of disc-updated spectra will degrade the performance.

For the maximum number of spectra allowed, see Appendix A.

Example

Some typical spectrum declarations might be:

*SPECTRA
TIME 1024                   // 1D 16-bit, 1024 channels
GEL1 4096 32                // 1D 32-bit, 4096 channels
GEL3 4096*1024              // 2D 16-bit, 4096 by 1024 channels
GEL4 1024 2D                // 2D 16-bit, 1024 channels square
GSPEC 1024*1024*8           // 3D 16-bit, 1024 by 1024 by 8 channels
SM[4:10] 4000               // 7 1D 16-bit spectra, 4000 channels each
CUBE[1:5] 16 3D 8           // 5 3D 8-bit 16 channel cubes